Item Creator
π¬ Join the Discord
π Get it on Tebex
What is mic_itemcreator?
Section titled βWhat is mic_itemcreator?βmic_itemcreator makes items do things, from an in-game menu. Pick an item your inventory already has, stack up what should happen when a player uses it β an animation, a prop in the hand, food and water, a car, a notification, a Discord log β add restrictions, and save. The item is usable straight away, for everyone, without a restart.
This page describes Item Creator V2 (resource version 2.3.0). There is no SQL file to import: the resource creates the one table it needs by itself.
Key features
Section titled βKey featuresβ- 21 features to stack π§±
Animations, scenarios, props in the hand, props placed on the ground, particles, screen effects, sounds, walking styles, speed, superpowers, clothes, health and armour, food and thirst, stress, a car, notifications, progress bars, commands, events and exports, Discord webhooks, and bundles that open into other items. They run in order, each with its own delay. See π§° Features and restrictions. - A live prop editor π―
Position a prop on any bone by moving it on your own character β arrows, Page Up/Down and the numpad β and preview the animation while you do. - Props you can put down π¦
Place an object in the world with a preview, and pick it back up later. - Restrictions π
A cooldown between uses, jobs with a minimum grade, another item the player must carry, how many are consumed on use, and a prop that stays attached for as long as the item is carried. - Registry tool π
Fill in name, label, weight, stack, close, image and description, and it writes the item definition for ox_inventory, QBCore or the ESX items table, ready to copy. - Community network π
Browse and import item configurations other servers have shared, and share your own. - ESX, QBCore or QBox, found on its own π
The bridge looks fores_extendedandqb-coreand uses whichever is running. QBox is found through its QBCore compatibility βqbx_coreprovidesqb-core. - Nine languages π£οΈ
English, Spanish, German, French, Italian, Portuguese, Russian, Chinese and Japanese. - Open where it matters π
config.lua, both bridge files, the locales and every list indata/are left unencrypted.
What you need
Section titled βWhat you needβ| Framework | ESX (es_extended), QBCore (qb-core) or QBox (qbx_core), detected on its own |
| oxmysql | Your item configurations are stored in one table the resource creates itself |
| Inventory | One that runs your frameworkβs usable items. The item list in the menu is read from ox_inventory, ESX or QBCore |
| ox_lib (optional) | Only if you want its progress bar instead of the built-in one |
| ox_target or qb-target (optional) | Only if you want to pick placed props up with a target instead of 3D text |
| screenshot-basic (optional) | Only for screenshots on the Webhook feature |
Where to go next
Section titled βWhere to go nextβ| Page | What is in it |
|---|---|
| πͺ Installation | The permission, the first start, and your first usable item |
| π¨ Customization | Every option in config.lua, the data lists, the languages and the bridge |
| π§° Features and restrictions | What each of the 21 features and each restriction does |
| π©Ί Troubleshooting | The menu will not open, the item does nothing, props nobody else sees |