Arcade Machines
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mic_arcade puts seven playable arcade cabinets in your city. Walk up, press play, and the camera moves in to the machine while the game runs on its screen โ so anybody standing around can watch the game being played.
Machines can stand where you put them in config.lua, or players can carry one as an item and place it themselves. A game costs cash, bank money or arcade coins โ your choice โ and DuoFight lets two players put money on a match. It runs on ESX, QBCore or QBox, and ships its cabinets in a companion resource, mic_arcade_props.
Key features
Section titled โKey featuresโ- Seven games ๐ฎ
Alien, Breakout, DuoFight, Pixel, Race, Tower and Road โ each in its own cabinet model. - On the screen, not in a menu ๐บ
The game is drawn on the cabinet itself. Other players see it running while somebody plays. - Fixed or placeable ๐๏ธ
List fixed spots per cabinet inconfig.lua, or hand out a cabinet item: the player uses it, previews the machine, rotates it with the scroll wheel and confirms. The owner can pick it back up. - Pay how you like ๐ฐ
Cash, bank, cash-then-bank, or an item such asarcade_coin. Each cabinet has its own price, and a price of0makes it free. - DuoFight for money ๐ฅ
One player hosts a match and names a stake; a second player at the machine matches it. The winner takes both, a draw refunds both. - Leaderboards ๐
Each game keeps every characterโs best score and shows the top ten. - A cap per player ๐ข
Config.MaxArcadesPerPlayerlimits how many machines one character can have placed at once. - Three ways to interact ๐ฏ
ox_target, qb-target, or a plain Press E prompt. - Ten languages ๐ฃ๏ธ
English, Spanish, French, German, Italian, Portuguese, Dutch, Japanese, Russian and Chinese.
What you need
Section titled โWhat you needโ| You need | Why |
|---|---|
| ESX, QBCore or QBox | Money, items and usable items. Detected on its own |
| oxmysql | The leaderboards live in your database |
| mic_arcade_props | The seven cabinet models and the screen renderer. Ships with your purchase |
| ox_target, qb-target or neither | Interaction; drawtext needs no target resource |
Where to go next
Section titled โWhere to go nextโ| Page | What is in it |
|---|---|
| ๐ช Installation | Both folders, the start order, the SQL file, the eight items, and a first game |
| ๐จ Customization | Payment, prices, fixed machines, the placement limit, languages and the bridge |
| ๐ฉบ Troubleshooting | Machines that do not appear, black screens, payments that fail |