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Car Bomb

πŸ’¬ Join the Discord πŸ›’ Get it on Tebex

mic_carbomb is a car bomb in four items. One player plants a bomb under a vehicle, walks away, and sets it off from a burner phone β€” straight away or on a countdown. Another player sweeps the street with a handheld detector, follows the beeping, and opens a toolbox to defuse it before it goes.

It runs on ESX, QBCore or QBox, needs no database table, and can send every detonation and defusal to a Discord channel.


  • Plant it on any vehicle πŸ’£
    Use car_bomb, walk up to a vehicle and press E. The bomb is tied to that vehicle’s plate. One bomb per vehicle.
  • A detonator phone πŸ“±
    phone_detonator opens a keypad phone that lists every bomb you planted by model and plate. Pick one and press the green key to blow it now, or the stopwatch to type a countdown in seconds.
  • A detector that beeps πŸ”
    bomb_detector puts a scanner in your hand. Point it at a bombed vehicle and it beeps faster the closer you get; players standing next to you hear it too. Bombed vehicles in range can also get a map blip.
  • Defuse it 🧰
    bomb_defuser gives you a toolbox. Kneel at the bombed vehicle, press E, and wait out the repair β€” or win the C4 minigame.
  • A C4 minigame, if you want it πŸŽ›οΈ
    Off by default. Switch it on for planting, defusing or both: five colours flash, you repeat them. Get one wrong and the vehicle explodes.
  • Bombs that tick πŸ”Š
    Anyone within 5 m of a bombed vehicle hears it beep. Can be switched off.
  • Items back, or not 🎁
    Choose whether planting uses up the bomb, whether defusing uses up the toolbox, and whether a defused bomb comes back as a car_bomb or as a defused_bomb.
  • Discord logs πŸ“‘
    A webhook message for every detonation, defusal, failed plant and failed defusal, with the player, their identifiers, the plate and the coordinates.

You needWhy
ESX, QBCore or QBoxUsable items and inventory. Chosen with Config.Framework (qbcore on QBox)
Five items in your inventoryReady-made definitions and images ship in inventory_items/ and inventory_images/
A Discord webhook (optional)For the logs

No SQL of its own, no target resource, no extra props β€” every prop it uses is already in the game.


PageWhat is in it
πŸͺ› InstallationThe folder, the five items, the framework, and a full first test
🎨 CustomizationEvery option in config.lua, the controls, and the webhook
🩺 TroubleshootingItems that do nothing, detonations that do not go off