Skip to content

Boosting

πŸ’¬ Join the Discord πŸ›’ Get it on Tebex

mic_boosting is a vehicle boosting system built around an in-game tablet. Players take contracts, find the target car, get past its guards, pick the lock and drive it to a drop-off before the timer runs out β€” or pay to scratch the VIN and keep the car for themselves.

Almost everything you would want to tune β€” pickup spots, drop-offs, classes, the car pool, guards, minigames, the tool shop and the whole progression system β€” lives in an in-game admin panel, stored in the database. There is no SQL file to import: the tables and a full set of defaults are created the first time the resource starts.


  • One tablet for everything πŸ“±
    Home, Market, Tools, Missions, Leaderboard and Crew, plus a Settings app for wallpaper, dark mode and the tablet’s colour. Opened from an item, a command, or both.
  • Six classes of contract πŸš—
    D, C, B, A, S and S+, each unlocked by level, with its own car pool, time limit, cooldown, XP and payout range, heat, wanted stars and minimum police online.
  • A live queue 🎯
    Join the queue and contracts for your class arrive on their own; accept one and it becomes a guided mission: find the car, deal with the guards, pick the lock, lose the police, deliver.
  • Deliver it or keep it πŸ”‘
    Deliver for the full MB payout, or pay a VIN-scratch fee and the car goes into your garage with a new plate and keys.
  • Guards that shoot back πŸ”«
    28 pickup spots ship ready, each with four guards. Guard loadouts are named setups with their own weapons, from Street Thugs to a Black Ops Unit.
  • Hacking minigames 🧩
    Lockpick, key-mash and circuit-breaker games from glitch-minigames, with a harder version per class.
  • A player market πŸͺ
    Sell a contract you hold at a fixed price for 24 hours, or put it up for a 30-minute auction.
  • A tool shop πŸ› οΈ
    GPS tracker, signal booster, police scanner, EMP jammer, fake plates and radar jammer as items; time extension, XP booster and double payout as one-use buffs. Priced in MB or cash.
  • Crews πŸ‘₯
    Create or join a crew with a Crew ID, share contracts with it and level it up to 10 for nine crew perks.
  • Progression πŸ†
    Levels and XP, daily and weekly challenges, milestones, achievements and personal perks bought with MB.
  • Heat and the police 🚨
    Every job adds heat; at the maximum you are locked out until it cools. Police get an alert and a blip, and the thief gets wanted stars.
  • An admin dashboard inside the tablet πŸ›‘οΈ
    For admins: look up any player, give XP or MB, set heat or level, ban from boosting, wipe, and generate a contract on the spot.
  • Eleven languages 🌍
    English, Spanish, French, Portuguese (BR), German, Turkish, Italian, Dutch, Polish, Czech and Russian.

FrameworkESX, QBCore, QBox or no framework at all (standalone) β€” detected on its own
oxmysqlRequired. Must start before this resource
fmLibRequired. Also used to hand over keys for a VIN-scratched car
glitch-minigamesThe lockpick step uses it for every class that has a minigame enabled (all of them, by default)
ox_target or qb-targetOnly if you keep Config.InteractionSystem on a target. drawtext needs neither
An inventoryox_inventory, or your framework’s own, for the tablet and the tool items

PageWhat is in it
πŸͺ› InstallationFolder, start order, items, and the first contract
🎨 CustomizationWhich file decides what, every config.lua option, the admin panel tabs, languages and the bridge
πŸŽ’ ItemsThe tablet, the six tool items, the three buffs, and the lockpicks it checks for
⌨️ Commands & permissionsEvery command, who may run it, and how admin access works
🩺 TroubleshootingThe problems people actually hit, and the fix for each